Wednesday, February 16, 2011

Admiral (Kunkka)

Of all the allies in the sentinel's rank, only one, is known by as many names and feared in many lands. Called Captain CoCo by his mates, Jack sparrow  by others, The Legendary Mariner by some. but only a select few, know his real name and what it stands for. He can harness the power of the depths to conjure torrential geysers that blast his enemies into the air. His elegant sword is sworn to the Seas and with each mighty it ebbs like the tides. Using a watery form of spacial magic, he can bring you back to your original destination. The Captain now sails towards the Scourge lands, aboard his phantom vessel boosting the spirit of his comrades with his fabled Rum, paving the way for the victory of the Sentinel. He is Kunkka, Master and Commander of the seven Seas.

Strength - 21+ 2.7
Agility - 14 + 1.3
Intelligence - 16 + 1.5


Attack Range of 128 (melee).
Movement speed of 300.


Skills:

Torrent - Using his unparalleled knowledge of the sea, Kunkka is able to summon a blast of water at a targeted area. After 2 seconds a fierce of torrent of water erupts from the ground, the stream blasting enemies caught in the Area of Effect (AoE) into the sky, dealing damage and slowing movement speed by 30%.

Level 1 - 120 damage, last 1 second
Level 2 - 180 damage, last 2 seconds
Level 3 - 240 damage, last 3 seconds
Level 4 - 300 damage, last 4 seconds

Cooldown - 12 seconds
Manacost - 120.


Tidebringer - Kunkka's legendary sword Tidebringer is infused with the very power of the sea. Akin to ebb and flow, Tidebringer passively grants the hero to increase damage and large AoE cleave for a single strike every once in a while.


Level 1 - +15 damage 16 second cooldown, 380 AoE
Level 2 - +30 damage 12second cooldown, 420 AoE
Level 3 - +45 damage 8 second cooldown, 460 AoE
Level 4 - +60 damage 4 second cooldown, 500 AoE



X Marks The Spot - In order to make an assembly for his troops, Admiral Proudmore targets a hero and marks its current position on the ground. After a few seconds, the hero will instantly return the mark.


Level 1 - 1 second, 500 cast range
Level 2 - 2 second, 650 cast range
Level 3 - 3 second, 800 cast range
Level 4 - 4 second, 950 cast range

Cooldown - 30 seconds
Manacost - 80/90/100/110.


Ghosth Ship - The admiral summon a mythical ghost ship S.S. CoCo to the battlefield. The allies are doused in Captain Coco's Rum, inebriating them for 10% bonus movespeed and numbness to incoming damage, causing them to feel only half of the pain now and half after the Rum wears off. Enemies, pirates and scurvy knaves are dash on the rocks for damage and a brief stun when the ship crashes.

requires the hero at level 6


Level 1 - CoCo's Rum last 5 seconds and 300 crashed damage
Level 2 - CoCo's Rum last 6 seconds and 400 crashed damage
Level 3 - CoCo's Rum last 7 seconds and 500 crashed damage.



Cooldown - 90 seconds
Manacost - 150/200/250.

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