Saturday, April 9, 2011

Bristleback (Rigwarl)

The quillboars were never interested in the affairs and wars of other races, but one knew that the Scourge would eventually descend on their lands if left unchecked. Entering the ranks of the Sentinel for the sole reason of the preservation of his tribe, Rigwarl brings primal instincts to the never ending battle. Each time he releases a flurry of quills or a glob of slime, he works himself into a frenzy that increases his effectiveness drastically, and should he be in danger, his bristle back would shield him from further harm. A perfect demonstration of the abilities that even lesser beings can unleash.

Strength - 22+ 2.2
Agility - 17 + 1.8
Intelligence - 14 + 2.8


Attack Range of 100.
Movement speed of 295.


Skills:

Viscous Nasal Goo -  Covers a target in snot, causing it to have reduced armor and movement speed. Casts on the same target are cumulative.

Level 1 - -1 armor. 20% and 3% slow a cast.
Level 2 - -1 armor. 20% and 6% slow a cast.
Level 3 - -2 armor. 20% and 9% slow a cast.
Level 4 - -2 armor. 20% and 12% slow a cast.

Cooldown - 1.5 seconds

Quill Spray - Sprays enemy units with quills dealing damage is a 650 AoE. Deals 30 extra damage everytime a unit is struck by a quill in the last 10 seconds. Damage type is physical.

Level 1 - 20 direct damage. 30 stacking damage.
Level 2 - 40 direct damage. 30 stacking damage.
Level 3 - 60 direct damage. 30 stacking damage.
Level 4 - 80 direct damage. 30 stacking damage.

Cooldown - 3



Bristleback - Rigwarl covers his back in spines, causing him to take reduced damage. Automatically releases a quill spray whenever his rear receives 250 damage.

Level 1 - 16% reduced from rear. 8% from sides.
Level 2 - 24% reduced from rear. 12% from sides.
Level 3 - 32% reduced from rear. 16% from sides.
Level 4 - 40% reduced from rear. 20% from sides.


Warpath - Everytime Rigwarl casts a spell, he works himself into a fury. Movement speed and Attack damage increase on repeated spell casts. Last 10 seconds.
Stack up to 5 times.

requires the hero at level 6


Level 1 - 10 Damage/5% MS Base +4 Damage/1% MS Stack.
Level 2 - 20 Damage/7% MS Base +8 Damage/2% MS Stack.
Level 3 - 30 Damage/10% MS Base +12 Damage/3% MS Stack.

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