Friday, April 8, 2011

Sacred Warrior (Huskar)

The Trolls of the Darkspear tribe, long since exiled from their ancesttral lands in Stranglethorn Vale, are considered by many to be the most savage race of creatures to ever grace the battlefield. This reputation is well earned by their Sentinel representative Huskar, who's abiities revolve around shortening his own lifespan to spear his foes to burning pieces. Considered a blessed martyr by his people, the Sacred Warrior towards it wilingly, sometimes desperately, in order to bring the Undead Scourge to an end.

Strength - 18+ 2.4
Agility - 20 + 2.4
Intelligence - 18 + 1.5


Attack Range of 400.
Movement speed of 300.


Skills:

Inner Vitality -  Magically unlocks the potential regenerative power within a target unit, healing its life force based upon its primary attribute. If the target is below 40% t will heal faster. Lasts 16 seconds.

Level 1 - 5(15)% of main attribute +2 hp regen per sec.
Level 2 - 10(30)% of main attribute +4 hp regen per sec.
Level 3 - 15(45)% of main attribute +6 hp regen per sec.
Level 4 - 20(60)% of main attribute +8 hp regen per sec.

Cooldown - 25 seconds
Manacost - 170

Burning Spear - Using his own life force to set them afame, the Sacred Warrior can cause his spears to deal stackable damage over time as they impact the foe. Cannot cast if Huskar's HP s lower than 100. Stacks indefinetly. Lasts 6 seconds.

Level 1 - 4 damage per second.
Level 2 - 8 damage per second.
Level 3 - 12 damage per second.
Level 4 - 16 damage per second.

Cooldown - 0
Healthcost - 15

Orb effects do not stack
Buffs placers do not stack


Berserker's Blood - Huskar feels each of his wounds and channels the pain, increasing attack speed and damage for each 7% missing health. First bonus starts at full health.

Level 1 - 3% IAS and 2 Damage.
Level 2 - 6% IAS and 2 Damage.
Level 3 - 9% IAS and 2 Damage.
Level 4 - 12% IAS and 2 Damage.


Life Break - Huskar reaches into the well of his own life force to heavily damage an enemy. The target takes damage equal to 50% of its current hp. Slows target by 50% for 5 seconds. Huskar pays a certain percentage of his hp to cast this.

requires the hero at level 6


Level 1 - Huskar pays 35% of his current hp to cast.
Level 2 - Huskar pays 30% of his current hp to cast.
Level 3 - Huskar pays 25% of his current hp to cast.

Cooldown - 45/30/15 seconds


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