Originally nothin more than a lowly spirit of the trees, lo dwell peacefully amongst his kind in the Great Forest. As the Great War spread across the land the creatures of the forest were forced to defend their home. The desire to protect his kin awoke power in Lo he had not known he possessed. He discovered he was able to connect his life force to another creature to strengthen them or help them flee by instantly transporting them out of harm. Lo became known amongst his people as the Guardian Wisp. a protector of the Spirits. All other spirits swore to assist him and can be summoned to his side to aid him in his battle. Uninterested in the battle between the Sentinel and the Scourge, to fights only to protect his people.
Strength - 17+ 1.9
Agility - 14 + 1.6
Intelligence - 23 + 1.7
Attack Range of 525.
Movement speed of 295.
Skills:
Tether - Lo tethers himself to an allied unit, granting both units bonus movement speed. Any enemy units that contact the tether will be stunned. The tether will break if it stretches beyond 900 units. Lasts 12 seconds.
Level 1 - 15% movement bonus. 1 second stun.
Level 2 - 20% movement bonus. 1.25 second stun.
Level 3 - 25% movement bonus. 1.5 second stun.
Level 4 - 30% movement bonus. 1.75 second stun.
Cooldown - 12 seconds
Manacost - 40
Spirits- Lo summons 5 ancient Spirits over the course of 6 seconds: the Spirits dance around Lo in a circle to protect him. If an enemy hero moves close enough to touch a Spirit, the Spirit releases its life energy in a burst, damaging and slowing all enemies in a 300 area of effect. Non hero units only take minor damage upon touching a spirit and do not cause them to explode.
Level 1 - 25 damage per spirit.
Level 2 - 50 damage per spirit.
Level 3 - 75 damage per spirit.
Level 4 - 100 damage per spirit.
Cooldown - 20/18/16/14 seconds
Manacost - 120/130/140/150
Overcharge -Lo draws on more energy that he can safely handle. granting him bonus attack speed, but draining 2.5% of his current HP and MP per second. If Lo is tethered to an ally the bonus attack speed is also granted to that ally.
Level 1 - 60 Attack Speed.
Level 2 - 80 Attack Speed.
Level 3 - 100 Attack Speed.
Level 4 - 120 Attack Speed.
Relocate - Lo temporary relocates himself. along with an tethered hero, to the target location for 12 seconds. There is a casting delay and the enemy has visual indicators of the teleport.
requires the hero at level 6
Level 1 - 2.5 second delay.
Level 2 - 2.25 second delay.
Level 3 - 2 second delay.
Cooldown - 90/75/60 seconds
Manacost - 100
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